New Arrivals/Restock

The History of Nintendo: Cards, Consoles, Creativity (Books About Companies) Paperback – February 11, 2025

flash sale iconLimited Time Sale
Until the end
21
24
14

US$9.59 cheaper than the new price!!

Free shipping for purchases over $99 ( Details )
Free cash-on-delivery fees for purchases over $99
Please note that the sales price and tax displayed may differ between online and in-store. Also, the product may be out of stock in-store.
Used  US$6.40
quantity

Product details

Management number 220484492 Release Date 2026/05/03 List Price US$6.40 Model Number 220484492
Category

How did a humble card company from Kyoto survive wars, market crashes, and near-bankruptcy to become one of the most powerful names in global entertainment? This book tells the full story of Nintendo, from its founding in 1889 as a Hanafuda card maker to the corporate battles and creative gambles that reshaped an entire industry.This large print edition traces Nintendo's unlikely journey through every era: the early card business that kept the company alive while Japan banned Western games, Hiroshi Yamauchi's ruthless leadership that demanded innovation or termination, the embarrassing failures like a taxi company and love hotels, and the breakthroughs that changed everything. You'll learn how a fake robot toy tricked American retailers into stocking the NES after the Atari crash destroyed consumer trust, how Tetris was snatched from Soviet developers in a midnight deal, how the PlayStation was born from a betrayal when Nintendo secretly partnered with Philips behind Sony's back, and why the Virtual Boy's $140 million failure nearly ended a legendary designer's career. The large print format makes contracts, timelines, and corporate details easy to follow.What's inside:From cards to consoles: Nintendo's 1889 origins, Yamauchi's ultimatum to his staff, and the failed ventures that nearly sank the company before it found its footing in gamesThe NES revival: how R.O.B. the robot tricked retailers, how Donkey Kong started as a failed Popeye license, and how Nintendo's brutal 30% developer cut fueled Sega's rebellionCorporate warfare: the Sony betrayal that accidentally created the PlayStation, the secret Philips partnership, and the licensing battles that read like espionage thrillersCreative genius and disaster: Shigeru Miyamoto's struggles with Super Mario 64's leap to 3D, the Tetris smuggling operation, and the Virtual Boy catastropheThe business behind the games: why Square abandoned Nintendo for PlayStation, how Pokémon rescued the Game Boy, and the deals that shaped modern gamingReader review:"I thought I knew Nintendo's history, but this book is full of surprises. The chapter on how Yamauchi threatened Sony with lawsuits over the PlayStation prototype was jaw-dropping. The corporate wars section reads like a spy thriller. Large print is a real bonus for long reading sessions too." David K., SeattleThis is the story of a company that turned playing cards into a global empire, not through luck but through ruthless leadership, creative risk-taking, and a refusal to accept "game over" as an option. Large print edition for comfortable reading through every corporate battle and creative breakthrough.Order your copy today. Read more

ISBN13 979-8310236059
Language English
Publisher Independently published
Dimensions 7 x 0.46 x 10 inches
Item Weight 1.02 pounds
Print length 203 pages
Part of series Books About Companies
Publication date February 11, 2025

Correction of product information

If you notice any omissions or errors in the product information on this page, please use the correction request form below.

Correction Request Form

Product Review

You must be logged in to post a review